AI Insights · Timothy · January 2022
Top 5 Mech Games Performance in Guatemala Q4 2021
Discover the performance trends of the top 5 mech games in Guatemala during Q4 2021, including weekly downloads, revenue, and active user statistics.
In the fourth quarter of 2021, the top 5 mech games in Guatemala saw varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Metal Revolution from Yoozoo (Singapore) Pte. Ltd experienced notable weekly revenue growth, peaking at around $82 by the week of November 1. Weekly downloads surged mid-October with 26.6K, then gradually decreased to around 4.2K by the end of December. Weekly active users followed a similar trend, starting from 1.6K in mid-October, peaking at 23K, and then declining to 7.4K by the end of the quarter.
Happy Family Studio's Limo Robot Car Game:Robot Game saw consistent weekly downloads, starting at 3.6K in late September and peaking at 6K by the end of October, before settling around 2.3K by the end of December. Weekly revenue was minimal but showed a slight increase to $17 in the week of December 20. Active users peaked at over 8.1K in late October, gradually stabilizing around 5.3K by the end of the quarter.
Robot Game: Car Robot by Zego Global Publishing had fluctuating download numbers, starting at 1.8K in late September, peaking at 4.8K in early October, and ending the quarter with 2.7K. Active users mirrored this trend, beginning at 1.3K, peaking at 4.9K, and concluding at 4.1K by the end of December.
War Robots Multiplayer Battles from MY.GAMES B.V. showed steady weekly revenue, peaking at $839 by the end of November. Weekly downloads varied, starting from 1.4K in late September, peaking at 2.4K in early November, and ending the quarter at 1.3K. Active users showed a similar pattern, starting at 6.4K, peaking at 9.3K, and settling at 7.5K by the end of December.
Police Truck Robot Transform by Go Jins - Robot Games and Shooting Games had relatively stable download numbers, starting at 1.7K in late September and decreasing to 434 by the end of December. Active users followed this trend, beginning at 2.2K and dropping to 1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.